Sentient Void
Member
- Joined
- Feb 9, 2008
- Messages
- 2,472
Kludge has it all spot on.
Another thing I would add, is that Andrew Ryan, being an immoral person and essentially being a 'benevolent dictator' at the outset (he founded and estalished the freedoms of Rapture, but maintained power), had the power that corrupted him which resulted in him forcing his will over the people of Rapture when a problem arose. He was corrupted by power, despite initial his intentions and became a paranoid, fear-driven despot and essentially jailed everyone in the city.
I don't know if it was the intention of the developers to show that it was the desire and corruption of power that led to Rapture's ugly demise (it was actually a *very* successful society in a number of ways for a while, actually), but regardless I feel it's worth noting.
Oh, and yeah - BioShock 2, was definitely not anywhere near as compelling as the first... but I still enjoyed it (again I didn't finish it, though). I particularly loved the interactive-art-alleyway for children in BioShock II though that HEAVILY criticized 'the parasite' (the state).
Another thing I would add, is that Andrew Ryan, being an immoral person and essentially being a 'benevolent dictator' at the outset (he founded and estalished the freedoms of Rapture, but maintained power), had the power that corrupted him which resulted in him forcing his will over the people of Rapture when a problem arose. He was corrupted by power, despite initial his intentions and became a paranoid, fear-driven despot and essentially jailed everyone in the city.
I don't know if it was the intention of the developers to show that it was the desire and corruption of power that led to Rapture's ugly demise (it was actually a *very* successful society in a number of ways for a while, actually), but regardless I feel it's worth noting.
Oh, and yeah - BioShock 2, was definitely not anywhere near as compelling as the first... but I still enjoyed it (again I didn't finish it, though). I particularly loved the interactive-art-alleyway for children in BioShock II though that HEAVILY criticized 'the parasite' (the state).