Literally a signed contract with each purchase even for food.
That's one way. Surely there are others. Maybe the content itself is created in a way to be protected via the media on which it is created. I don't know, I'm just thinking out loud here.
Literally a signed contract with each purchase even for food.
There may be other ways. My ears are open.That's one way. Surely there are others. Maybe the content itself is created in a way to be protected via the media on which it is created. I don't know, I'm just thinking out loud here.
There may be other ways. My ears are open.
Good question! It would likely differ greatly from market to market, but for example...
The original xbox had a very big problem with people modding it and copying games for free. It was very easy to do, and there was nothing to disincentivize anybody from doing it, so it became very popular, which had a pretty negative effect on their sales figures for software.
When the xbox 360 came out, microsoft learned a bit of a lesson. They started integrating everything through their xbox live network, which is constantly being updated. You have to pay for a subscription to be able to play online, and as soon as they detect someone using a non-legit version of their game or a modded xbox, they ban their account from xbox-live and disable them from ever playing online with that account. The risk of losing your paid account is enough to curtail many people from modding their xboxs.
Hackers are always finding workarounds, but the fact is, if Microsoft finds a way to tell if you`re playing copied games or not they can simply prevent you from using their network to play them, which greatly devalues the games. It doesnt completely stop people from copying games, of course (there is no perfect solution), but it does further encourage people to buy the software.
Thats just one way though. Im sure theres many others that have and will arise in the market.
Dude, if you acquiesce that...it's all I was after - a legitimate acknowledgement that voluntary contractual agreements are a way for artists and other innovators to protect their specific work.
Indeed! Another irony-Marxists traditionally believe that the Means Of production belong to the workers because the workers supply the labor, and thus the products of production belong to the workers, not to the capitalist who employs them. The pro-IP argument just is a nicer-sounding way of stating it. They believe that they should continue to "own" products they've already sold and noone else can "use" it without permission. "Workers of the world, unite!"With another specific individual who signed the contract. Things called non-disclosure agreements etc exist now, and would in a free market...
SHOULD that person violate the agreement, by all means they are subject to punishment / consequences... however, if the content manages to get into the "public realm" - the individuals who have NOT SIGNED a contract to keep it quiet, are not liable at all. They haven't violate any agreement etc.
Torrents, p2p away we go!
That you somehow think every person who hasn't violated a contract should be subject to punishment is monstrous. You do not OWN the value of something... marxists contend that you do; hence the insane irony of the IPers calling others "marxists"... THEY'RE THE ONES SUPPORTING A VERSION OF THE LABOR THEORY OF VALUE.![]()
I want to hear a person scream bloody murder again about court cases and broken contracts of agreement. "BLOODY MURDER" ,because its sooo "violent" as the anti-ip advocates have claimed.
what a fallacy that is.Technology makes IP impossible to protect with force. Whether you agree with this or not this is the reality.
what a fallacy that is.
Technology makes IP impossible to protect with force. Whether you agree with this or not this is the reality.
Is it a fallacy that force is needed to protect IP, or is it a fallacy that this is reality whether or not you agree with it?